Monday, 7 October 2013

VPN

A VPN is known as the virtual private network extends a private network across a public network,such as internet.It enables a computer to send and receive data across shared or public networks as if it were directly connected to a private network while benefiting from the functionality security and the management policies of the private network.<a href="http://disappearvpn.com/">Disappear VPN</a>This  is done by establishing a virtual point to point connection through the use of dedicated connections,encryption or a combination of the two, To prevent disclosure of a private information, VPNs  typically allow only authenticated remote access and make use of  encryption techniques.Tunnel end points must authenticate before secure VPN tunnels can be established.Tunneling protocols can operate in a point to point network topology that would theoretically not be considered as a VPN.

Wednesday, 19 June 2013

FARM VILLE'S HISTORY

Back in 2010, Zynga founder Marc Pincus said he wanted his company’s name to become a verb meaning play, in the same way that people use “Google” to mean searching for something online.
“I want people to 'Zynga’ each other. I want people to trip over us all over the web,” he said. If Zynga stands any chance of becoming a verb these days, it is more likely to be shorthand for a spectacular corporate fall from grace.
Three years ago, the computer games maker was riding high as one of the fastest-growing companies in the world, raking in money from Facebook users, who had to visit the social network to get their fix of games such as Farmville and Cityville.
These games seemed to perform some kind of alchemy by selling users “virtual goods” – pixilated tractors to plough pixilated fields or pixilated drinks to send over to pixilated tables – for real-world money.
That year, Zynga made $574.6m (£370m) from selling virtual goods in its online games, dwarfing the $22.8m it pulled in from advertising. Facebook, which takes a 30pc cut of Zynga revenues, revealed in early 2012 that 12pc of its income came from the San Francisco games maker.
Analysts didn’t ask whether Zynga was over-dependent on Facebook, they feared that Facebook was over-dependent on Zynga.
The company went on a hiring spree, taking its headcount to around 3,200, and opening offices around the world, from Farnham in the UK to Tokyo.
Its headquarters were in San Francisco, where Zynga plastered its trademark dog logo – a tribute to Mr Pincus’s own dog, after which the company is named – over a converted 1950s shopping mall that served as a local landmark.
The high times didn’t last long, however. Zynga made an initial public offering at the end of 2011, raising $1bn in what was then the biggest technology float since Google. The same day it dropped below its opening price of $11 a share as the market balked at the flimsiness of Zynga’s virtual goods.
By the following summer, Zynga’s share price had collapsed to below $3 a share. It hit its lowest point last November, when it dropped to $2.09.
When the games company axed nearly a fifth of its staff last week, few analysts – let alone Zynga employees – were surprised. In a move which Zynga’s spokesman described as “ripping off the Band-Aid”, the business cut 520 jobs, and closed its offices in New York, Los Angeles and Dallas.
“None of us ever expected to face a day like today, especially when so much of our culture has been about growth. But I think we all know this is necessary to move forward,” Pincus said.
“The scale that served us so well is now making it hard to successfully lead across mobile and multi-platform.”
OMGPOP, the developer be-hind the hit mobile app Draw Something, and which Zynga bought for $200m this time last year, was shut down. It was one of the few satellite units purely focused on mobile.
There has been real anger over the past week at Zynga’s woes. One former Zynga executive took to Twitter to thank the company for “again reminding me how not to operate a business”.
Zynga founder Marc Pincus.
Insiders have told The Sunday Telegraph that Zynga became obsessed with copying rivals’ best-selling games, and wasted executive time on writing endless reports about the competitive threat, rather than focusing on developing its own ideas. They allege that it was trying to imitate Draw Something until it bought OMGPOP, and has spent most of this year eyeing up Candy Crush Saga,
the game produced by Britain’s King.com, which currently tops the charts as the most popular Facebook game.
For Zynga to stand a hope of recovery, it must develop a bit more swagger and independence, says one former employee. “It needs to ignore whatever is currently hot and try to make something new.”
The company may have slashed 18pc of its workforce in the past week but even now, the insider says, it is “overstaffed and undertalented”.
The company has staked its future on a strategy of game franchises, establishing one title as a success, as it did with Farmville, and then capitalising on that as much as possible by launching a string of spin-offs.
One of the latest is County Fair, which is based on an element of Farmville and attracts 39m players a month on a standalone basis. The company has also launched Running With Friends, an action game piggy-backing the popularity of Zynga’s longstanding Scrabble-style app, Words With Friends.
Announcing the redundancies, Pincus said he was confident that this franchise strategy was “the right one in the long term”.
But not all his colleagues are convinced. Some claim that the company is too heavily influenced by alumni of Electronic Arts, the computer games maker which historically racked up dozens of best-sellers with its Sims series of games, but is currently making a loss.
Creativity is not the only challenge Zynga faces if it is to resume its position on the leader board.
Like many other digital media companies, the games maker has been caught out by the dramatic shift of users from traditional PCs to smartphones. More people now access Facebook on their handsets than they do on traditional computers. Unfortunately, Zynga has been slow to adapt to this trend.
While Zynga relied heavily on gamers still sitting at their computers, its rivals – not least King.com – started launching new games that could be played seamlessly on multiple devices, so that players who paused a game on a tablet could pick up from the same point on a mobile. By the time Zynga set off down this path, it was playing catch-up rather than blazing a trail.
At Zynga’s last set of results, Pincus hailed mobile as “the next frontier in social gaming” and promised “several more fully connected games” later this year. Mobile reduces the company’s heavy reliance on Facebook, which worried so many investors in the past.
Zynga formally lost its favoured company status with Facebook last September, when the social network ended a contract which obliged Zynga to piggyback Facebook but also prevented Facebook from launching its own games.
Zynga executives are resigned to the break-up. “There’s not much point in crying over it anymore,” a source says. “The problem is that the old Facebook tricks don’t work on mobile.”
The company Pincus founded is now free to produce games on its own platform, where it will no longer be forced to hand over a share of the profits. It is harder to attract customers in the first place, particularly the “casual gamers” – typically women playing in short bursts – who helped to fuel Farmville.
Instead, Zynga is developing games for the “mid-core”, the name technology executives give to dedicated computer games players. Its Montopia and Ayakashi games, which were both developed in Japan and launched last year, were directly targeted at this largely male audience of “old-school gamers”.
But the biggest departure is arguably Zynga’s move into gambling. Last year, the company signed a deal with bwin.party, which led to the launch of Britain’s Zynga Plus Casino and Zynga Plus Poker in April.
Instead of forking out money to live the virtual high life in a virtual Las Vegas, customers get to bet real-world cash on casino-style games with the prospect of real-world returns.
It was, said Dave Wehner, its chief financial officer, “only a first step to what is a large opportunity”.
More importantly for many investors, it was simply a relief to be able to point to something tangible. But for others, it is too late. They have already lost too much money on the Zynga roulette wheel. Pincus might be going for another spin, but for them it is a gamble too far

FARM VILLE NEW NEWS


6/17/2013 – 6/24/2013

The Big Bopper QuestStanding Guardian QuestFeel the Love Tonight QuestBrax Sheep of the Family QuestBe Dazzled QuestSlime Pickings Quest
Lunchbox PigMossy CowStorybook TreeZubo Spacesuit WardrobeWooly Space HorseSlime Tree

Below are the 6 items you will need to gather throughout the quests. You can do so by clicking the corresponding icon on the quest screen in game.
Zubo LunchboxesGuardian Moss SampleAnimal StorybooksAlienimal TreatsPositronic Poop ScoopsSlime Tree

Quest 1: The Big Bopper
Requirements: 7 Zubo Lunchboxes, Harvest 35 Ooval Tomato, Harvest Space Guardian 2 Times
Rewards: 150 XP, Lunchbox Pig, 3000 Coins
Quest 2: Standing Guardian
Requirements: 8 Guardian Moss Sample, Harvest 50 Violet Vein Spinach, Harvest Lunchbox Pig 2 Times
Rewards: 200 XP, Mossy Cow, 3500 Coins
Quest 3: Feel the Love Tonight
Requirements: 9 Animal Storybooks, Harvest 60 Shard Skin Onions, Craft 1 Big Red Button Recipe
Rewards: 250 XP, Storybook Tree, 4000 Coins
Quest 4:Brax Sheep of the Family
Requirements: 9 Alienimal Treats, Harvest 70 Sun Fade Barley, Master Lunchbox Pig to 1-Star
Rewards: 300 XP, Zubo Spacesuit Wardrobe, 4500 Coins
Quest 5: Be Dazzled
Requirements: 10 Positronic Poop Scoops, Harvest 85 Dazzlers, Craft 1 Fried Planet Rings Recipe
Rewards: 350 XP, Wooly Space Horse, 5000 Coins
Quest 6: Slime Pickings
Requirements: 12 Slime Droplets, Harvest 100 Flava Corn, Harvest Space Paddock 1 Time
Rewards: 400 XP, Slime Tree, 5500 Coins


farm ville new news.....

Celestial Pastures Chapter 2 QuestsFarmVille and Zynga have released the next set of Celestial Pasture Quests! You can now start working on the FarmVille Celestial Pastures Chapter 2 Quests such as The Big Bopper Quest, Standing Guardian Quest, Feel the Love Tonight Quest, Brax Sheep of the Family Quest, Be Dazzled Quest and Slime Pickings Quest.
You can earn rewards such as the Lunchbox Pig, Mossy Cow, Storybook Tree, Zubo Spacesuit Wardrobe, Wooly Space Horse, Slime Tree and of course Coins, XP and GP! Happy Questing

Sunday, 16 June 2013

farm ville new news

Beauty Up the Beast Quest Guide !!


Hello Farmers !!

                    Farmville Introduced a New Set Of Quests Called " Beauty Up the Beast " . Here is an Useful Guide for the Quest to Complete it easily ..  !!!   


    Beauty Up the Beast Quest  Guide

                  

Quest 1 : Fresh Starts with Friends

 Requirements:Collect 6 Magic Truffles,Harvest 50 Daffodils ,Harvest Animal Workshop 2 Times
 Rewards:125 XP, Charming Warthog , 2500 Coins  
   
Quest 2 : Teatotaling
 
Requirements: Collect 7 Tea Sets ,Harvest Charming Warthog 2 Times ,Harvest 75 Lilacs Rewards:150 XP,3 Pack of Turbos ,3000 Coins
Quest 3: Our Little Secret

Requirements: Collect  8 Rose Petals  ,Harvest 100 Cotton ,Craft 1 Arborist 
Rewards: 175 XP , Rose Maze ,3500 Coins


Stage 4: The Mirror Knows

Requirements: Collect  9 Enchanted Mirrors,Master Charming Warthog to 1 Star ,Harvest 125 Eggplants 
Rewards: 200 XP , Book of XP ,4000 Coins 

Stage 5: Pulp into Pleasantry    
     
Requirements:Collect 9 Wood Shavings, Craft a Fertilize All  , Harvest 150 Rye
Rewards: 225 XP ,Charming Inn ,4500 Coins


 Stage 6: Be My Guest!   
     
 Requirements: Collect9 Tailoring Supplies ,  Harvest Enchantment Shop 2 Times ,Harvest 150 Chickpeas
Rewards:250 XP ,Gold Lace Tree ,5000 Coins 
Stage 7: Smelling the Part

Requirements :Collect 10 Eau de Weres ,Harvest 150 Sunflowers , Harvest Gold Lace Tree 2 Times
Rewards:275 XP ,Mystery Dart,5500 Coins



Stage 8: Light Steps Under Light   
    
Requirements:Collect  11 Chandeliers  ,  Craft a Farmhand , Harvest 150 Broccol
Rewards:300 XP ,Ballroom Tree ,6000 Coins

    
Stage 9: Into the Night


Requirements: Collect 12 Wer-Riding Boots ,Harvest 200 Morning Glory ,Harvest Ballroom Tree 2 Times
Rewards: 325 XP , Royal Beauty Horse ,6500 Coins

      

Happy Farming !!